Death Of The Unhallowed

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Death Of The Unhallowed

Computer Game Development 2025/2026

Student: Alja Mavec Krovinović

Supervisor: Jernej Vičič

Co-Supervisor: Milan Milivojčević

Description

A gothic victorian adventure where the player chooses a character and based on that unlocks a unique storyline/game adventure. It offers someting for every kind of gamer.

It’s a 3D game built in Unity. The player chooses which character they want to play (either a vampire, a villager, an adventurer, a monk, a sylph/Dracula’s wife), each offering a unique storyline, gameplay mechanics, and win conditions. I want to build at least 3 playable characters:

– A Vampire (Dracula/Nosferatu): with this selection the player chooses a killing adventure. You play the vampire and go around and try to bite/kill as many people as you can. The goal is to feed your desires and do so until the sun comes up (that’s when you

go into hiding aka the game ends)

– An adventurer: with this selection the player chooses a gathering adventure. Your character tries to find clues that will lead you to the Vampire. You have to avoid running into sylphs (bitten people) that work for the Vampire. There are clues that help you along the way (the villagers telling you stories about their experience with the castle). The game ends when you find all the clues and then find the Vampire’s tomb. At the end the character either gets to push a wooden stick through his chest (he’s sleeping) or he wakes up and bites you.

– A villager: with this selection the player chooses a building game. You are basically a villager in victorian Wallachia and are trying to build/ repair your village. A lot of strange events occured that the people can’t exactly explain. As a result, your home is now ruined. The people of the village decide what needs to get done. A new church needs to be set up, your neighbour needs help with repairing this stables and so on. The game ends when the village resembles a few working, usable structures.

Demo Video

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