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Bounce
Student: Aleksandr Sokolov
Supervisor: Jernej Vičič
Co-Supervisor: Milan Milivojčević
Description
A modern 3D reimagining of the classic platformer Bounce, originally released by Nokia in 2001.
The game is a 3D platformer where the player controls a small red ball that can roll, jump, and interact with physical obstacles in a three-dimensional environment. The core objective is to reach the end of each level by avoiding hazards such as spikes, navigating moving platforms, and mastering precise movement and camera awareness. The experience focuses on smooth physics-based motion, spatial awareness, and satisfying progression through levels.